Ibiza Beach

Ibiza Beach

Beach Club environment created for social VR.



Unity, Shader Graph, Photshop, Substance Painter, Animations, VFX, Particle systems in Unity.

Created Terrain using Google Earth data. Painted appropriate textures on the terrain in Unity using PBR materials.

Textured yatch models in Substance Painter.

Created complex stage-lightshow animations using keyframes.

Created animation for structure over dancefloor.

Modelled props and details.

Created a waterfall using scrolling uvs shaders.

Created a cave system using modualr assets from unity asset store.

Water shaders in shader graph.